Your max health is higher than average. You’re also healed faster by care stations, energy drinks, care packages, and teammates’ motivators.
You can be revived from death by teammates at any point until you respawn.
Your health starts recharging sooner and fills at a significantly faster rate.
Your weapon comes back up faster after sprinting.
You move faster in all situations, from walking to running to sprinting to skating to grappling.
You won’t show up on enemy radar, targeting goggles, or body odor sniffers.
You get a little extra oomph out of all of your explosives.
You take less damage from most explosives. Note that the trap-in-the-box will still blow your goodies off, so don’t get cocky.
Your bullets always seem to do a little extra damage.
Enemy bullets don’t do as much damage to you as they should.
Your knife attacks do extra damage.
You take less damage from knife attacks.
You suffer less damage and fewer side effects from head shots, boomerangs, and dive bomb and stomp attacks.
Bear traps don’t slow you down and you take less damage from trap-in-the-box explosives.
You don’t take any extra damage from headshots.